EnvFactory: Scaling Tool-Use Agents via Executable Environments Synthesis and Robust RL
EnvFactory is a fully automated framework for training tool-use LLM agents via Agentic Reinforcement Learning, addressing two key bottlenecks: scalable execution environments and realistic multi-turn training data. It autonomously constructs stateful, executable tool environments from authentic resources and synthesizes natural trajectories with implicit human intents via topology-aware sampling. Using only 85 verified environments across 7 domains, it generates 2,575 SFT and RL trajectories and improves Qwen3-series models by up to +15% on BFCLv3, +8.6% on MCP-Atlas, and +6% on conversational benchmarks, outperforming prior approaches that use 5x more environments.
Related guides (4)

Agent and Tool EcosystemTopic guide
Agent and Tool Ecosystem: How the Infrastructure Layer Around LLMs Is Consolidating
Related events (8)
OpenEnv in Practice: Evaluating Tool-Using Agents in Real-World Environments
This Hugging Face blog post introduces OpenEnv, a framework for evaluating tool-using AI agents in real-world environments. The piece appears to address the challenge of benchmarking agentic systems that interact with external tools and environments, moving beyond static benchmarks toward dynamic, practical evaluation settings. As a tier-2 commentary piece, it likely discusses methodology, design choices, and results from applying OpenEnv to assess agent capabilities.
Survey: Agentic Environment Engineering for LLMs — Modeling, Synthesis, Evaluation, and Application
A comprehensive arXiv survey systematically reviews the design and engineering of interactive environments for LLM-based agents, covering the full lifecycle from environment modeling and synthesis to evaluation and application. The paper categorizes environments across eight attributes and eight domains, introduces symbolic and neural synthesis paradigms, and characterizes four pathways for agent-environment co-evolution including memory-centric, orchestration-centric, trajectory-centric, and exploration-centric approaches. It also identifies three paradigms of environment evolution (neural-driven, difficulty-driven, scaling-driven) and proposes future directions such as Environment-as-a-Service and multi-agent environments. This is a reference-organizing contribution for the rapidly growing agent tooling and evaluation space.
PROVE framework trains LLMs for multi-step tool use via stateful MCP environments and programmatic rewards
Researchers introduce PROVE (Programmatic Rewards On Verified Environments), a framework for training LLMs to orchestrate multi-step tool calls using reinforcement learning. The system includes a library of 20 stateful MCP servers with 343 tools, an automated data synthesis pipeline that grounds training queries in live server state, and a multi-component programmatic reward function requiring no judge model. Training four models (Qwen3-4B, Qwen3-8B, Qwen2.5-7B, Granite-4.1-8B) with ~13K examples yields gains of up to +10.2 on BFCL Multi-Turn, +6.8 on tau2-bench, and +6.5 on T-Eval, demonstrating consistent improvements in multi-step tool orchestration.
Ecom-RLVE: Adaptive Verifiable Environments for E-Commerce Conversational Agents
Hugging Face published a blog post introducing Ecom-RLVE, a framework for training e-commerce conversational agents using reinforcement learning with verifiable environments. The approach creates adaptive environments that can verify agent actions and outcomes in e-commerce contexts, enabling RL-based training signals. This represents an application of the RLVR (Reinforcement Learning with Verifiable Rewards) paradigm to a specific commercial domain.
EurekAgent: Environment Engineering as the Key Bottleneck for Autonomous Scientific Discovery
EurekAgent is a new LLM-based agent system that reframes autonomous scientific discovery around 'environment engineering' — designing the resources, constraints, and interfaces that shape agent behavior — rather than prescribing agent workflows. The system engineers four dimensions: permissions, artifact management (filesystem/Git), budget awareness, and human-in-the-loop oversight. It achieves state-of-the-art results on mathematics, kernel engineering, and ML tasks, including new 26-circle packing results at under $11 in API cost, and is fully open-sourced.
RACES framework enables recursive composition of verifiable RL environments for LLM reasoning generalization
RACES (Recursive Automated Composition for Environment Scaling) is a new framework that treats verifiable RL training environments as composable building blocks, automatically fusing them when input/output types match. The system implements 300 base environments and four composition operators (SEQUENTIAL, PARALLEL, SORT, SELECT) to generate diverse reasoning patterns at scale. Experiments show consistent gains on unseen benchmarks: DeepSeek-R1-Distill-Qwen-14B improves from 48.2 to 51.3 and Qwen3-14B from 58.8 to 61.1 averaged across six benchmarks. Notably, RACES achieves parity with 300 individual environments using only 50 base environments, suggesting strong efficiency gains over linear environment scaling.
EEVEE: Multi-dataset test-time prompt learning framework for self-improving LLM agents
EEVEE is a new framework enabling LLM agents to perform test-time prompt learning across heterogeneous multi-dataset task streams, addressing a gap where prior methods only handled single-dataset settings. The system uses a router to partition inputs into task clusters and assigns them to suitable prompt configurations, optimized via a router-prompt co-evolution strategy. Experiments show improvements of 10.38 and 24.32 average points over Qwen3-4B-Instruct and DeepSeek-V3.2 respectively, outperforming prior SOTA methods GEPA and ACE by up to 48.2%.
Role-Agent: Bootstrapping LLM Agents via Dual-Role Evolution
Role-Agent is a new framework that uses a single LLM simultaneously as both agent and environment, enabling self-bootstrapped co-evolution without external environment feedback. The system has two components: World-In-Agent (WIA), which uses predicted vs. actual state alignment as a process reward, and Agent-In-World (AIW), which reshapes training data by retrieving tasks with similar failure patterns. Experiments across multiple benchmarks show an average performance gain of over 4% over strong baselines. The approach addresses key limitations in LLM agent training: inefficient feedback and static environments.


