General Preference Reinforcement Learning (GPRL): Bridging Online RL and Preference Optimization for Open-Ended Tasks
GPRL proposes a new alignment framework that replaces scalar reward models with a General Preference Model (GPM) embedding responses into k skew-symmetric subspaces to capture multi-dimensional, intransitivity-aware preferences. The method computes per-dimension group-relative advantages, normalizes across axes, and uses a closed-loop drift monitor to detect and correct single-axis reward hacking during training. Starting from Llama-3-8B-Instruct, GPRL achieves a 56.51% length-controlled win rate on AlpacaEval 2.0 and outperforms SimPO and SPPO on Arena-Hard, MT-Bench, and WildBench. The work directly addresses the gap between verifiable-reward online RL (strong on math/code) and preference optimization (strong on open-ended tasks).
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LamPO: Lambda-Style Policy Optimization with Pairwise Decomposed Advantage for Reasoning LMs
LamPO proposes a new RLVR training objective that replaces GRPO's scalar group-relative advantages with a Pairwise Decomposed Advantage, aggregating pairwise reward gaps within response groups and weighting comparisons by confidence-aware log-probability differences. The method retains a critic-free, clipped-update PPO-style structure and optionally adds a ROUGE-L-based dense auxiliary reward to reduce sparsity. Experiments on AIME24, AIME25, MATH-500, and GPQA-Diamond using Qwen3-1.7B, Qwen3-4B, and Phi-4-mini show consistent improvements over GRPO and other RLVR variants with more stable training dynamics.
PCMA: Learning coordinated agent-specific preferences for multi-objective multi-agent RL
A new arXiv preprint introduces Preference Coordinated Multi-agent Policy Optimization (PCMA), a method for cooperative multi-objective multi-agent reinforcement learning (MOMARL) that learns agent-specific preferences to enable complementary trade-offs across agents. The authors formulate cooperative MOMARL as a team-optimal game and provide a first-order improvement decomposition showing that preference diversity can induce team improvement. Experiments on cooperative MOMA environments and a traffic-control scenario demonstrate improvements in both performance and trade-off coordination.
Learning from Human Preferences: OpenAI and DeepMind Collaborate on Reward Learning from Comparisons
OpenAI, in collaboration with DeepMind's safety team, published a method for learning reward functions directly from human preference comparisons between pairs of agent behaviors, eliminating the need to hand-code goal functions. The algorithm infers human intent by asking evaluators which of two proposed behaviors is preferable, addressing risks from misspecified reward functions. This work is an early foundational contribution to what would become reinforcement learning from human feedback (RLHF). It targets both safety and alignment concerns around reward hacking and proxy gaming.
GGRO: Gradient-Guided Reward Optimization for inference-time LLM alignment
Researchers introduce Gradient-Guided Reward Optimization (GGRO), an inference-time alignment method that uses gradient signals from a reward model to inject 'nudging tokens' at high-uncertainty decoding steps, rather than relying on sampling-intensive re-ranking approaches like Best-of-N. The method monitors token-level entropy to detect distribution drift and steers generation trajectories directly, claiming improved robustness to reward hacking with minimal computational overhead. Experiments show gains across safety, helpfulness, and reasoning benchmarks compared to standard inference-time alignment baselines.
Preference Tuning LLMs with Direct Preference Optimization Methods
A Hugging Face blog post surveys Direct Preference Optimization (DPO) and related preference tuning methods for aligning large language models. The post covers the landscape of DPO variants and their practical application via the TRL library. It serves as a technical reference for practitioners implementing RLHF alternatives.
POW3R: Policy-Aware Rubric Rewards for More Efficient RLVR Training
This paper identifies a failure mode in rubric-based reinforcement learning with verifiable rewards (RLVR): static aggregation of criterion weights conflates human-assigned importance with current optimization utility, causing many criteria to be either already saturated or unreachable. The authors introduce POW3R, a framework that dynamically reweights criterion-level rewards during training using rollout-level contrast to emphasize criteria that currently differentiate policy outputs. Across three base policies and two datasets (multimodal and text-only), POW3R wins 24 of 30 comparisons on rubric reward and strict completion metrics, and reaches equivalent performance in 2.5–4× fewer training steps than vanilla GRPO with rubric rewards.
Vector Policy Optimization: Training for Diversity Improves Test-Time Search
Vector Policy Optimization (VPO) is a new RL post-training algorithm for LLMs that replaces the scalar reward paradigm with vector-valued rewards, explicitly training models to produce diverse solution sets that specialize across different reward trade-offs. VPO is designed as a near-drop-in replacement for the GRPO advantage estimator and targets inference-scaling search procedures like AlphaEvolve. Across four tasks, VPO matches or outperforms scalar RL baselines on pass@k and best@k metrics, with advantages growing as search budget increases, and unlocks evolutionary search problems that GRPO-trained models cannot solve. The paper argues that diversity-optimized post-training may need to become the default as inference-time search becomes standard.
Drifting Preference Optimization (DrPO) for One-Step Text-to-Image Generators
DrPO is a new online preference fine-tuning method designed specifically for deterministic one-step text-to-image generators like SD-Turbo and SDXL-Turbo, which are difficult to align with standard RLHF methods that require policy likelihoods or differentiable reward gradients. The method samples candidates per prompt, ranks them with a target reward, and synthesizes a feature-space update direction via a non-parametric dipole preference field plus a reference drift from the frozen base model. Because the reward is used only for ranking, DrPO supports black-box and non-differentiable reward functions while keeping inference as a single forward pass. Evaluations on HPSv3 and GenEval show improved alignment over reward-gradient-free baselines and a 3.51× reduction in training compute by eliminating reward-model backpropagation.


