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Age of Empires II
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age-of-empires-ii-64b87502·1 events·first seen 16d agoAliases: Age of Empires II
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If LLMs Have Human-Like Attributes, Then So Does Age of Empires II
This paper critiques the widespread practice of ascribing anthropomorphic attributes (e.g., morality, language understanding) to LLMs, arguing that such conclusions are empirically non-unique. The authors demonstrate this by training a neural network on Age of Empires II and showing that similar attribute-ascription logic could apply to arbitrary substrates like LEGO or urban infrastructure. They propose a 'null assumption' of LLM non-uniqueness as a methodological baseline for experiments, and prove that Age of Empires II is functionally- and Turing-complete as a supporting argument.