three-body-scattering-modeling-d570b535·1 events·first seen Aliases: Three-Body Scattering Modeling
A new arXiv preprint introduces Three-Body Scattering Modeling (TBSM), a generative modeling framework that uses energy distance to induce sample-level motion and provide regression supervision for one-step generators, without adversarial critics, prescribed noise paths, or autoregressive factorization. Each 'projectile' sample is attracted toward a real source and repelled from an independently generated source, with the expectation corresponding to the 2-Wasserstein gradient-flow velocity. On ImageNet-256, TBSM achieves FID=2.23 with PixelDiT-XL and FID=1.63 with latent DiT-XL at a single function evaluation (NFE=1), competitive with or surpassing multi-step diffusion methods. The work establishes a new design space connecting diffusion, drift-like, and GAN-like objectives for high-dimensional one-step generation.