mana-54bb1824·1 events·first seen Aliases: Mana
Researchers introduce Mana (Manipulation Animator), a sim-to-real framework that reframes dexterous robotic manipulation as an animation problem using a coarse-to-fine pipeline of procedurally-generated grasp keyframes, motion planning, and reinforcement learning. The system requires minimal human input (under one minute per tool) and achieves zero-shot sim-to-real transfer across four articulated tools with varying joint types and scales. The work addresses a longstanding gap in dexterous robotics where articulated tool use—requiring coordination of internal degrees of freedom and contact-rich interactions—has been underexplored relative to rigid object manipulation.