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5arXiv cs.CL (Computation and Language)·2d ago

Turing-RL: Reinforcement learning with Turing-Test-based rewards for user simulator training

Researchers propose Turing-RL, a method for training LLM-based user simulators using a discriminative reward signal that scores how indistinguishable generated responses are from real user responses, rather than matching a single ground-truth output. An LLM judge evaluates indistinguishability given the user's history, and the simulator is trained via RL to maximize this reward. Evaluated on conversational chat and Reddit forum discussion domains, Turing-RL outperforms log-probability and similarity-reward baselines on both LLM and human evaluation metrics. The work has implications for agent assistant training, personalization system evaluation, and social science research.

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6arXiv · cs.LG·4d ago·source ↗

ExpRL: RL-based mid-training using human QA data as reward scaffolds for LLM reasoning

ExpRL proposes an automated approach to LLM mid-training that replaces manually curated reasoning traces with large corpora of human-written QA data used as reward scaffolds rather than imitation targets. Reference solutions are hidden from the policy and used only to construct problem-specific grading rubrics, enabling dense process-level rewards that reinforce partial progress and intermediate reasoning steps. On challenging math reasoning benchmarks, ExpRL outperforms SFT, sparse-reward GRPO, and self-distillation as an RL initialization strategy, with additional mixed-domain experiments suggesting broader applicability.

6arXiv · cs.CL·29d ago·source ↗

Two is better than one: A Collapse-free Multi-Reward RLIF Training Framework

This paper proposes a multi-reward reinforcement learning from internal feedback (RLIF) framework that decomposes training signals into an answer-level reward via cluster voting and a completion-level reward via token-wise self-certainty. To address reward hacking and entropy collapse common in single-reward RLIF, the authors introduce GDPO-based normalization and KL-Cov regularization targeting low-entropy token distributions. Evaluated on mathematical reasoning and code-generation benchmarks, the method achieves stability and performance approaching supervised RLVR methods without requiring external ground-truth supervision. The work advances scalable unsupervised RL training for LLM reasoning.

6arXiv · cs.CL·19d ago·source ↗

LongTraceRL: Reinforcement Learning for Long-Context Reasoning via Search Agent Trajectories and Rubric Rewards

LongTraceRL is a new RL training framework for improving long-context reasoning in LLMs, addressing limitations of existing RLVR methods. It constructs challenging training data using multi-hop questions from knowledge graph random walks and tiered distractors derived from search agent trajectories (high-confusability: read but uncited; low-confusability: seen but unopened). A rubric reward provides entity-level process supervision along reasoning chains, applied only to correct responses to prevent reward hacking. Experiments across three LLMs (4B–30B parameters) on five long-context benchmarks show consistent improvements over strong baselines.

6arXiv · cs.CL·1mo ago·source ↗

DelTA: Discriminative Token Credit Assignment for RLVR Training

DelTA introduces a discriminative token credit assignment method for reinforcement learning from verifiable rewards (RLVR) that addresses the problem of high-frequency formatting tokens dominating policy gradient updates. The method estimates per-token coefficients to amplify side-specific gradient directions and downweight shared or weakly discriminative ones, making the effective update direction more contrastive. On seven mathematical benchmarks, DelTA outperforms same-scale baselines by 3.26 and 2.62 average points on Qwen3-8B-Base and Qwen3-14B-Base respectively, with additional gains on code generation tasks.

6arXiv · cs.CL·25d ago·source ↗

SafeCtrl-RL: Inference-Time Adaptive Behaviour Control for LLMs via RL-Driven Prompt Optimisation

SafeCtrl-RL is a framework for controlling LLM safety at inference time without retraining or modifying model parameters. It formulates dialogue generation as a sequential decision process where an RL agent dynamically selects prompt adjustment strategies based on contextual feedback, iteratively suppressing unsafe outputs. The authors frame this as 'inference-time behavioural unlearning' and report improvements in safety and response quality across multiple LLMs and unsafe dialogue scenarios, outperforming existing prompt-based optimisation baselines.

5arXiv · cs.CL·10d ago·source ↗

RL-based alignment improves interactivity in full-duplex spoken dialogue models

Researchers propose a post-training alignment method using reinforcement learning to improve interactivity in full-duplex spoken dialogue models, which can listen and speak simultaneously. The method addresses four canonical axes of interactivity—pause handling, turn-taking, backchanneling, and user interruption—each with axis-specific reward functions, plus an LLM-based reward to prevent semantic degradation. The approach is applied to two open-source models, Moshi and PersonaPlex, showing consistent improvements in both offline and real-time multi-turn evaluation.

6arXiv · cs.CL·25d ago·source ↗

Signal Collapse and Reward Hacking in Checker-Guided RAG for Biomedical QA

This paper investigates why NLI-based claim checkers used as process rewards in RL-trained medical RAG agents succeed or fail during training. The authors find that a checker's output distribution during training—not its held-out accuracy—determines whether it provides useful gradient signal, with LLM log-probability scoring causing near-total signal collapse (97%+ neutral labels) while a calibrated MedNLI classifier avoids this. A key finding is that stronger checkers can trigger reward hacking cascades (ultra-short answers, search avoidance, language collapse), while moderate-signal local classifiers yield better final model quality (+12% BERTScore over zero-shot). The work frames these as boundary conditions for verifier-as-reward systems in RLVR pipelines.

6arXiv · cs.AI·16d ago·source ↗

DistIL: Distributional DAgger for RL from Rich Feedback beyond single-bit rewards

A new arXiv preprint introduces DistIL, a distributional variant of the DAgger imitation learning algorithm designed to exploit rich feedback signals (execution traces, tool outputs, expert corrections) rather than the single-bit correctness reward used in standard RLVR. The method uses a forward cross-entropy objective that provides monotonic policy improvement guarantees, unlike reverse KL or Jensen-Shannon divergence objectives used in prior self-distillation approaches. Empirically, DistIL outperforms RLVR and self-distillation baselines on scientific reasoning, coding, and hard math benchmarks.