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6arXiv cs.LG (Machine Learning)·17d ago

Skill-RM: A unified reward model framework treating evaluation as an agentic skill

Researchers from the Qwen team propose Skill-RM, a framework that reformulates reward modeling as the execution of a reusable 'Reward-Evaluation Skill,' enabling a single model to orchestrate heterogeneous evaluation criteria including rule-based verifiers, ground-truth references, and rubrics. By treating reward computation as a structured agentic task, Skill-RM dynamically selects and aggregates evidence per input rather than relying on static evaluation. Experiments on reward benchmarks and downstream tasks (best-of-N selection, RL) show consistent improvements over traditional judge baselines. The code is publicly released under the Qwen-Applications GitHub organization.

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6arXiv · cs.CL·8d ago·source ↗

OrchRM: Self-supervised reward modeling for multi-agent orchestration without human annotations

Researchers propose Orchestration Reward Modeling (OrchRM), a self-supervised framework that trains reward models for LLM-based multi-agent orchestrators using intermediate execution artifacts to construct win-lose pairs for Bradley-Terry training. The approach avoids costly sub-agent rollouts by operating directly at the orchestration level, achieving up to 10x improvement in training token efficiency and up to 8% accuracy gains in test-time scaling. Results generalize across mathematical reasoning, web-based QA, and multi-hop reasoning tasks.

6arXiv · cs.CL·17d ago·source ↗

QUBRIC: Co-designing queries and rubrics for RL beyond verifiable rewards

QUBRIC is a framework that jointly optimizes queries and rubrics for reinforcement learning in settings where rewards are not strictly verifiable. The approach uses teacher-derived key points to rewrite open-ended queries into evaluable scenarios, applies contrastive rubric generation to capture teacher-policy gaps, and filters for learnability before GRPO training. Trained only on instruction-following data, QUBRIC achieves a +5.5 point gain on ArenaHard over an SFT baseline and transfers to legal, moral, and narrative reasoning benchmarks (+6.3 points average), suggesting rubric-based RL can complement RLVR in non-verifiable domains.

6arXiv · cs.AI·1mo ago·source ↗

POW3R: Policy-Aware Rubric Rewards for More Efficient RLVR Training

This paper identifies a failure mode in rubric-based reinforcement learning with verifiable rewards (RLVR): static aggregation of criterion weights conflates human-assigned importance with current optimization utility, causing many criteria to be either already saturated or unreachable. The authors introduce POW3R, a framework that dynamically reweights criterion-level rewards during training using rollout-level contrast to emphasize criteria that currently differentiate policy outputs. Across three base policies and two datasets (multimodal and text-only), POW3R wins 24 of 30 comparisons on rubric reward and strict completion metrics, and reaches equivalent performance in 2.5–4× fewer training steps than vanilla GRPO with rubric rewards.

6arXiv · cs.AI·19d ago·source ↗

ReuseRL: Skill Reuse as Compression in Agentic RL via MDL Principle

ReuseRL formalizes agentic reinforcement learning through the Minimum Description Length (MDL) principle, extracting a shared skill dictionary from successful trajectories and augmenting the RL objective with a segmentation cost that penalizes idiosyncratic, non-reusable behaviors. The authors prove a PAC-Bayes generalization bound for this compression penalty. Evaluated on ALFWorld, TextWorld-Cooking, and Countdown-Stepwise, ReuseRL outperforms vanilla GRPO and round-length baselines on both in-distribution and out-of-distribution tasks.

6arXiv · cs.AI·26d ago·source ↗

Systematic Study of Model-Generated Agent Skills Across the Full Skill Lifecycle

This paper presents a utility-grounded evaluation framework for model-generated agent skills, covering the full lifecycle of experience generation, skill extraction, and skill consumption across five agentic task domains. The authors find that while such skills are beneficial on average, they exhibit non-trivial negative transfer, and that skill utility is independent of model scale or baseline task strength. A key finding is that strong extractors are not necessarily strong consumers and vice versa. The work culminates in a 'meta-skill' that guides extraction toward utility-correlated features, consistently improving skill quality and reducing negative transfer.

6arXiv · cs.CL·3d ago·source ↗

SkillWeaver: Compositional Skill Routing for LLM Agents via Decompose-Retrieve-Compose

Researchers introduce SkillWeaver, a framework for compositional skill routing in LLM agents that decomposes complex queries into atomic sub-tasks, retrieves matching skills from a large library, and composes an executable DAG plan. The paper formalizes the Compositional Skill Routing problem and introduces CompSkillBench, a benchmark of 300 compositional queries over 2,209 real MCP server skills across 24 categories. A key finding is that task decomposition quality is the primary bottleneck, with standard LLM decomposition reaching only 34.2% category recall; the proposed Iterative Skill-Aware Decomposition (SAD) method improves decomposition accuracy from 51.0% to 67.7% in a single iteration. The framework also reduces context window consumption by over 99% compared to naive skill-stuffing approaches.

6Qwen Research·1mo ago·source ↗

Qwen2.5-Math Process Reward Model for Mathematical Reasoning Supervision

Alibaba's Qwen team introduces a process reward model (PRM) aimed at improving the reliability of mathematical reasoning in LLMs by supervising intermediate reasoning steps rather than only final answers. The work addresses the problem of models producing plausible but flawed intermediate derivations even when reaching correct conclusions. The release includes model weights on HuggingFace and ModelScope alongside a GitHub repository.

6arXiv · cs.LG·4d ago·source ↗

ExpRL: RL-based mid-training using human QA data as reward scaffolds for LLM reasoning

ExpRL proposes an automated approach to LLM mid-training that replaces manually curated reasoning traces with large corpora of human-written QA data used as reward scaffolds rather than imitation targets. Reference solutions are hidden from the policy and used only to construct problem-specific grading rubrics, enabling dense process-level rewards that reinforce partial progress and intermediate reasoning steps. On challenging math reasoning benchmarks, ExpRL outperforms SFT, sparse-reward GRPO, and self-distillation as an RL initialization strategy, with additional mixed-domain experiments suggesting broader applicability.